<html><head></head><body>{"version":3,"file":"focus-trap.umd.min.js","sources":["../index.js"],"sourcesContent":["import { tabbable, isFocusable } from 'tabbable';\n\nconst activeFocusTraps = (function () {\n  const trapQueue = [];\n  return {\n    activateTrap(trap) {\n      if (trapQueue.length &gt; 0) {\n        const activeTrap = trapQueue[trapQueue.length - 1];\n        if (activeTrap !== trap) {\n          activeTrap.pause();\n        }\n      }\n\n      const trapIndex = trapQueue.indexOf(trap);\n      if (trapIndex === -1) {\n        trapQueue.push(trap);\n      } else {\n        // move this existing trap to the front of the queue\n        trapQueue.splice(trapIndex, 1);\n        trapQueue.push(trap);\n      }\n    },\n\n    deactivateTrap(trap) {\n      const trapIndex = trapQueue.indexOf(trap);\n      if (trapIndex !== -1) {\n        trapQueue.splice(trapIndex, 1);\n      }\n\n      if (trapQueue.length &gt; 0) {\n        trapQueue[trapQueue.length - 1].unpause();\n      }\n    },\n  };\n})();\n\nconst isSelectableInput = function (node) {\n  return (\n    node.tagName &amp;&amp;\n    node.tagName.toLowerCase() === 'input' &amp;&amp;\n    typeof node.select === 'function'\n  );\n};\n\nconst isEscapeEvent = function (e) {\n  return e.key === 'Escape' || e.key === 'Esc' || e.keyCode === 27;\n};\n\nconst isTabEvent = function (e) {\n  return e.key === 'Tab' || e.keyCode === 9;\n};\n\nconst delay = function (fn) {\n  return setTimeout(fn, 0);\n};\n\n// Array.find/findIndex() are not supported on IE; this replicates enough\n//  of Array.findIndex() for our needs\nconst findIndex = function (arr, fn) {\n  let idx = -1;\n\n  arr.every(function (value, i) {\n    if (fn(value)) {\n      idx = i;\n      return false; // break\n    }\n\n    return true; // next\n  });\n\n  return idx;\n};\n\n/**\n * Get an option's value when it could be a plain value, or a handler that provides\n *  the value.\n * @param {*} value Option's value to check.\n * @param {...*} [params] Any parameters to pass to the handler, if `value` is a function.\n * @returns {*} The `value`, or the handler's returned value.\n */\nconst valueOrHandler = function (value, ...params) {\n  return typeof value === 'function' ? value(...params) : value;\n};\n\nconst createFocusTrap = function (elements, userOptions) {\n  const doc = document;\n\n  const config = {\n    returnFocusOnDeactivate: true,\n    escapeDeactivates: true,\n    delayInitialFocus: true,\n    ...userOptions,\n  };\n\n  const state = {\n    // @type {Array<htmlelement>}\n    containers: [],\n\n    // list of objects identifying the first and last tabbable nodes in all containers/groups in\n    //  the trap\n    // NOTE: it's possible that a group has no tabbable nodes if nodes get removed while the trap\n    //  is active, but the trap should never get to a state where there isn't at least one group\n    //  with at least one tabbable node in it (that would lead to an error condition that would\n    //  result in an error being thrown)\n    // @type {Array&lt;{ container: HTMLElement, firstTabbableNode: HTMLElement|null, lastTabbableNode: HTMLElement|null }&gt;}\n    tabbableGroups: [],\n\n    nodeFocusedBeforeActivation: null,\n    mostRecentlyFocusedNode: null,\n    active: false,\n    paused: false,\n\n    // timer ID for when delayInitialFocus is true and initial focus in this trap\n    //  has been delayed during activation\n    delayInitialFocusTimer: undefined,\n  };\n\n  let trap; // eslint-disable-line prefer-const -- some private functions reference it, and its methods reference private functions, so we must declare here and define later\n\n  const getOption = (configOverrideOptions, optionName, configOptionName) =&gt; {\n    return configOverrideOptions &amp;&amp;\n      configOverrideOptions[optionName] !== undefined\n      ? configOverrideOptions[optionName]\n      : config[configOptionName || optionName];\n  };\n\n  const containersContain = function (element) {\n    return state.containers.some((container) =&gt; container.contains(element));\n  };\n\n  const getNodeForOption = function (optionName) {\n    const optionValue = config[optionName];\n    if (!optionValue) {\n      return null;\n    }\n\n    let node = optionValue;\n\n    if (typeof optionValue === 'string') {\n      node = doc.querySelector(optionValue);\n      if (!node) {\n        throw new Error(`\\`${optionName}\\` refers to no known node`);\n      }\n    }\n\n    if (typeof optionValue === 'function') {\n      node = optionValue();\n      if (!node) {\n        throw new Error(`\\`${optionName}\\` did not return a node`);\n      }\n    }\n\n    return node;\n  };\n\n  const getInitialFocusNode = function () {\n    let node;\n\n    // false indicates we want no initialFocus at all\n    if (getOption({}, 'initialFocus') === false) {\n      return false;\n    }\n\n    if (getNodeForOption('initialFocus') !== null) {\n      node = getNodeForOption('initialFocus');\n    } else if (containersContain(doc.activeElement)) {\n      node = doc.activeElement;\n    } else {\n      const firstTabbableGroup = state.tabbableGroups[0];\n      const firstTabbableNode =\n        firstTabbableGroup &amp;&amp; firstTabbableGroup.firstTabbableNode;\n      node = firstTabbableNode || getNodeForOption('fallbackFocus');\n    }\n\n    if (!node) {\n      throw new Error(\n        'Your focus-trap needs to have at least one focusable element'\n      );\n    }\n\n    return node;\n  };\n\n  const updateTabbableNodes = function () {\n    state.tabbableGroups = state.containers\n      .map((container) =&gt; {\n        const tabbableNodes = tabbable(container);\n\n        if (tabbableNodes.length &gt; 0) {\n          return {\n            container,\n            firstTabbableNode: tabbableNodes[0],\n            lastTabbableNode: tabbableNodes[tabbableNodes.length - 1],\n          };\n        }\n\n        return undefined;\n      })\n      .filter((group) =&gt; !!group); // remove groups with no tabbable nodes\n\n    // throw if no groups have tabbable nodes and we don't have a fallback focus node either\n    if (\n      state.tabbableGroups.length &lt;= 0 &amp;&amp;\n      !getNodeForOption('fallbackFocus')\n    ) {\n      throw new Error(\n        'Your focus-trap must have at least one container with at least one tabbable node in it at all times'\n      );\n    }\n  };\n\n  const tryFocus = function (node) {\n    if (node === false) {\n      return;\n    }\n\n    if (node === doc.activeElement) {\n      return;\n    }\n\n    if (!node || !node.focus) {\n      tryFocus(getInitialFocusNode());\n      return;\n    }\n\n    node.focus({ preventScroll: !!config.preventScroll });\n    state.mostRecentlyFocusedNode = node;\n\n    if (isSelectableInput(node)) {\n      node.select();\n    }\n  };\n\n  const getReturnFocusNode = function (previousActiveElement) {\n    const node = getNodeForOption('setReturnFocus');\n\n    return node ? node : previousActiveElement;\n  };\n\n  // This needs to be done on mousedown and touchstart instead of click\n  // so that it precedes the focus event.\n  const checkPointerDown = function (e) {\n    if (containersContain(e.target)) {\n      // allow the click since it ocurred inside the trap\n      return;\n    }\n\n    if (valueOrHandler(config.clickOutsideDeactivates, e)) {\n      // immediately deactivate the trap\n      trap.deactivate({\n        // if, on deactivation, we should return focus to the node originally-focused\n        //  when the trap was activated (or the configured `setReturnFocus` node),\n        //  then assume it's also OK to return focus to the outside node that was\n        //  just clicked, causing deactivation, as long as that node is focusable;\n        //  if it isn't focusable, then return focus to the original node focused\n        //  on activation (or the configured `setReturnFocus` node)\n        // NOTE: by setting `returnFocus: false`, deactivate() will do nothing,\n        //  which will result in the outside click setting focus to the node\n        //  that was clicked, whether it's focusable or not; by setting\n        //  `returnFocus: true`, we'll attempt to re-focus the node originally-focused\n        //  on activation (or the configured `setReturnFocus` node)\n        returnFocus: config.returnFocusOnDeactivate &amp;&amp; !isFocusable(e.target),\n      });\n      return;\n    }\n\n    // This is needed for mobile devices.\n    // (If we'll only let `click` events through,\n    // then on mobile they will be blocked anyways if `touchstart` is blocked.)\n    if (valueOrHandler(config.allowOutsideClick, e)) {\n      // allow the click outside the trap to take place\n      return;\n    }\n\n    // otherwise, prevent the click\n    e.preventDefault();\n  };\n\n  // In case focus escapes the trap for some strange reason, pull it back in.\n  const checkFocusIn = function (e) {\n    const targetContained = containersContain(e.target);\n    // In Firefox when you Tab out of an iframe the Document is briefly focused.\n    if (targetContained || e.target instanceof Document) {\n      if (targetContained) {\n        state.mostRecentlyFocusedNode = e.target;\n      }\n    } else {\n      // escaped! pull it back in to where it just left\n      e.stopImmediatePropagation();\n      tryFocus(state.mostRecentlyFocusedNode || getInitialFocusNode());\n    }\n  };\n\n  // Hijack Tab events on the first and last focusable nodes of the trap,\n  // in order to prevent focus from escaping. If it escapes for even a\n  // moment it can end up scrolling the page and causing confusion so we\n  // kind of need to capture the action at the keydown phase.\n  const checkTab = function (e) {\n    updateTabbableNodes();\n\n    let destinationNode = null;\n\n    if (state.tabbableGroups.length &gt; 0) {\n      // make sure the target is actually contained in a group\n      // NOTE: the target may also be the container itself if it's tabbable\n      //  with tabIndex='-1' and was given initial focus\n      const containerIndex = findIndex(state.tabbableGroups, ({ container }) =&gt;\n        container.contains(e.target)\n      );\n\n      if (containerIndex &lt; 0) {\n        // target not found in any group: quite possible focus has escaped the trap,\n        //  so bring it back in to...\n        if (e.shiftKey) {\n          // ...the last node in the last group\n          destinationNode =\n            state.tabbableGroups[state.tabbableGroups.length - 1]\n              .lastTabbableNode;\n        } else {\n          // ...the first node in the first group\n          destinationNode = state.tabbableGroups[0].firstTabbableNode;\n        }\n      } else if (e.shiftKey) {\n        // REVERSE\n\n        // is the target the first tabbable node in a group?\n        let startOfGroupIndex = findIndex(\n          state.tabbableGroups,\n          ({ firstTabbableNode }) =&gt; e.target === firstTabbableNode\n        );\n\n        if (\n          startOfGroupIndex &lt; 0 &amp;&amp;\n          state.tabbableGroups[containerIndex].container === e.target\n        ) {\n          // an exception case where the target is the container itself, in which\n          //  case, we should handle shift+tab as if focus were on the container's\n          //  first tabbable node, and go to the last tabbable node of the LAST group\n          startOfGroupIndex = containerIndex;\n        }\n\n        if (startOfGroupIndex &gt;= 0) {\n          // YES: then shift+tab should go to the last tabbable node in the\n          //  previous group (and wrap around to the last tabbable node of\n          //  the LAST group if it's the first tabbable node of the FIRST group)\n          const destinationGroupIndex =\n            startOfGroupIndex === 0\n              ? state.tabbableGroups.length - 1\n              : startOfGroupIndex - 1;\n\n          const destinationGroup = state.tabbableGroups[destinationGroupIndex];\n          destinationNode = destinationGroup.lastTabbableNode;\n        }\n      } else {\n        // FORWARD\n\n        // is the target the last tabbable node in a group?\n        let lastOfGroupIndex = findIndex(\n          state.tabbableGroups,\n          ({ lastTabbableNode }) =&gt; e.target === lastTabbableNode\n        );\n\n        if (\n          lastOfGroupIndex &lt; 0 &amp;&amp;\n          state.tabbableGroups[containerIndex].container === e.target\n        ) {\n          // an exception case where the target is the container itself, in which\n          //  case, we should handle tab as if focus were on the container's\n          //  last tabbable node, and go to the first tabbable node of the FIRST group\n          lastOfGroupIndex = containerIndex;\n        }\n\n        if (lastOfGroupIndex &gt;= 0) {\n          // YES: then tab should go to the first tabbable node in the next\n          //  group (and wrap around to the first tabbable node of the FIRST\n          //  group if it's the last tabbable node of the LAST group)\n          const destinationGroupIndex =\n            lastOfGroupIndex === state.tabbableGroups.length - 1\n              ? 0\n              : lastOfGroupIndex + 1;\n\n          const destinationGroup = state.tabbableGroups[destinationGroupIndex];\n          destinationNode = destinationGroup.firstTabbableNode;\n        }\n      }\n    } else {\n      destinationNode = getNodeForOption('fallbackFocus');\n    }\n\n    if (destinationNode) {\n      e.preventDefault();\n      tryFocus(destinationNode);\n    }\n    // else, let the browser take care of [shift+]tab and move the focus\n  };\n\n  const checkKey = function (e) {\n    if (\n      isEscapeEvent(e) &amp;&amp;\n      valueOrHandler(config.escapeDeactivates) !== false\n    ) {\n      e.preventDefault();\n      trap.deactivate();\n      return;\n    }\n\n    if (isTabEvent(e)) {\n      checkTab(e);\n      return;\n    }\n  };\n\n  const checkClick = function (e) {\n    if (valueOrHandler(config.clickOutsideDeactivates, e)) {\n      return;\n    }\n\n    if (containersContain(e.target)) {\n      return;\n    }\n\n    if (valueOrHandler(config.allowOutsideClick, e)) {\n      return;\n    }\n\n    e.preventDefault();\n    e.stopImmediatePropagation();\n  };\n\n  //\n  // EVENT LISTENERS\n  //\n\n  const addListeners = function () {\n    if (!state.active) {\n      return;\n    }\n\n    // There can be only one listening focus trap at a time\n    activeFocusTraps.activateTrap(trap);\n\n    // Delay ensures that the focused element doesn't capture the event\n    // that caused the focus trap activation.\n    state.delayInitialFocusTimer = config.delayInitialFocus\n      ? delay(function () {\n          tryFocus(getInitialFocusNode());\n        })\n      : tryFocus(getInitialFocusNode());\n\n    doc.addEventListener('focusin', checkFocusIn, true);\n    doc.addEventListener('mousedown', checkPointerDown, {\n      capture: true,\n      passive: false,\n    });\n    doc.addEventListener('touchstart', checkPointerDown, {\n      capture: true,\n      passive: false,\n    });\n    doc.addEventListener('click', checkClick, {\n      capture: true,\n      passive: false,\n    });\n    doc.addEventListener('keydown', checkKey, {\n      capture: true,\n      passive: false,\n    });\n\n    return trap;\n  };\n\n  const removeListeners = function () {\n    if (!state.active) {\n      return;\n    }\n\n    doc.removeEventListener('focusin', checkFocusIn, true);\n    doc.removeEventListener('mousedown', checkPointerDown, true);\n    doc.removeEventListener('touchstart', checkPointerDown, true);\n    doc.removeEventListener('click', checkClick, true);\n    doc.removeEventListener('keydown', checkKey, true);\n\n    return trap;\n  };\n\n  //\n  // TRAP DEFINITION\n  //\n\n  trap = {\n    activate(activateOptions) {\n      if (state.active) {\n        return this;\n      }\n\n      const onActivate = getOption(activateOptions, 'onActivate');\n      const onPostActivate = getOption(activateOptions, 'onPostActivate');\n      const checkCanFocusTrap = getOption(activateOptions, 'checkCanFocusTrap');\n\n      if (!checkCanFocusTrap) {\n        updateTabbableNodes();\n      }\n\n      state.active = true;\n      state.paused = false;\n      state.nodeFocusedBeforeActivation = doc.activeElement;\n\n      if (onActivate) {\n        onActivate();\n      }\n\n      const finishActivation = () =&gt; {\n        if (checkCanFocusTrap) {\n          updateTabbableNodes();\n        }\n        addListeners();\n        if (onPostActivate) {\n          onPostActivate();\n        }\n      };\n\n      if (checkCanFocusTrap) {\n        checkCanFocusTrap(state.containers.concat()).then(\n          finishActivation,\n          finishActivation\n        );\n        return this;\n      }\n\n      finishActivation();\n      return this;\n    },\n\n    deactivate(deactivateOptions) {\n      if (!state.active) {\n        return this;\n      }\n\n      clearTimeout(state.delayInitialFocusTimer); // noop if undefined\n      state.delayInitialFocusTimer = undefined;\n\n      removeListeners();\n      state.active = false;\n      state.paused = false;\n\n      activeFocusTraps.deactivateTrap(trap);\n\n      const onDeactivate = getOption(deactivateOptions, 'onDeactivate');\n      const onPostDeactivate = getOption(deactivateOptions, 'onPostDeactivate');\n      const checkCanReturnFocus = getOption(\n        deactivateOptions,\n        'checkCanReturnFocus'\n      );\n\n      if (onDeactivate) {\n        onDeactivate();\n      }\n\n      const returnFocus = getOption(\n        deactivateOptions,\n        'returnFocus',\n        'returnFocusOnDeactivate'\n      );\n\n      const finishDeactivation = () =&gt; {\n        delay(() =&gt; {\n          if (returnFocus) {\n            tryFocus(getReturnFocusNode(state.nodeFocusedBeforeActivation));\n          }\n          if (onPostDeactivate) {\n            onPostDeactivate();\n          }\n        });\n      };\n\n      if (returnFocus &amp;&amp; checkCanReturnFocus) {\n        checkCanReturnFocus(\n          getReturnFocusNode(state.nodeFocusedBeforeActivation)\n        ).then(finishDeactivation, finishDeactivation);\n        return this;\n      }\n\n      finishDeactivation();\n      return this;\n    },\n\n    pause() {\n      if (state.paused || !state.active) {\n        return this;\n      }\n\n      state.paused = true;\n      removeListeners();\n\n      return this;\n    },\n\n    unpause() {\n      if (!state.paused || !state.active) {\n        return this;\n      }\n\n      state.paused = false;\n      updateTabbableNodes();\n      addListeners();\n\n      return this;\n    },\n\n    updateContainerElements(containerElements) {\n      const elementsAsArray = [].concat(containerElements).filter(Boolean);\n\n      state.containers = elementsAsArray.map((element) =&gt;\n        typeof element === 'string' ? doc.querySelector(element) : element\n      );\n\n      if (state.active) {\n        updateTabbableNodes();\n      }\n\n      return this;\n    },\n  };\n\n  // initialize container elements\n  trap.updateContainerElements(elements);\n\n  return trap;\n};\n\nexport { createFocusTrap 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